I enjoy watching adult animated shows from time to time. Splinter Cell: Deathwatch looked intriguing — although I have to admit that I never really played the games.
After watching the entire show on Netflix, I’d describe it as a mixed bag. The animation style really appealed to me. It’s gritty, dark, and grounded. The voice acting is excellent (at least in the German version). There are also some absolutely beautiful scenes. In particular, a few moments set in Japan — with a train passing in the background — have really stuck with me. Those scenes showcased animation at its finest.
However, the story didn’t fully convince me.
Once again, it feels like the creators took an established IP with an existing fanbase to draw people in — only to focus on a different character than the one the title actually promises.
As I said, I haven’t played the games, but I know that Sam Fisher is the main protagonist: a highly skilled, well-equipped one-man operative — essentially a mix of James Bond and Jack Reacher, with Navy SEAL elements thrown in.
The show uses Fisher more as a gateway to introduce a different protagonist — the character whose story the creators actually want to tell.
To me, that feels like a bait-and-switch. This approach has been used repeatedly over the past 15 years, with Star Wars being one of the most prominent examples. The question is: has it ever truly worked? One could even argue that this strategy contributed significantly to the decline of Star Wars.
It certainly didn’t help Splinter Cell, which could have been far better if the story had focused primarily on Fisher instead of introducing a new central character.
